AI Insights · Timothy · October 2021
Top 5 High Fantasy Games in Panama - Q3 2021 Performance
In Q3 2021, the top high fantasy games in Panama showed varied trends in revenue, downloads, and active users. Here’s an overview of their performance.
In Q3 2021, the top high fantasy games in Panama displayed diverse trends in weekly revenue, downloads, and active users. According to Sensor Tower, these are the insights for the top 5 games on a unified platform.
Coin Master from Moon Active experienced fluctuations in weekly revenue, peaking at around $9.9K in early August and ending the quarter at approximately $7.6K. Weekly downloads showed a general decline, starting at 2.4K in late June and dropping to about 1.2K by the end of September. The weekly active users remained relatively stable, ranging from 20.4K to 22.2K.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw a significant increase in weekly revenue, reaching a peak of $6.4K at the end of August. Weekly downloads fluctuated slightly, with a high of 1.7K in late July and stabilizing around 1K towards the end of the quarter. The game maintained a steady number of weekly active users, ranging from 7.7K to 9.6K.
Lords Mobile: Last Rise of Qin from IGG.COM had relatively stable weekly revenue, hovering around $3.9K to $4.9K throughout the quarter. Weekly downloads saw a downward trend, starting at 3.6K in late June and decreasing to about 1.6K by the end of September. Weekly active users showed a slight decline, ranging from 7K to 9.3K.
Clash of Clans by Supercell showed variability in weekly revenue, peaking at $6.3K in early August and ending the quarter at approximately $3.3K. Weekly downloads remained relatively stable, fluctuating between 1.4K and 1.9K. The game consistently maintained a high number of weekly active users, ranging from 54.9K to 59.8K.
Clash Royale, also from Supercell, experienced fluctuations in weekly revenue, peaking at around $5K in early July and ending the quarter at about $2.3K. Weekly downloads saw a gradual decline, starting at 4.6K in late June and decreasing to around 3.4K by the end of September. The game maintained a high number of weekly active users, consistently ranging from 154K to 167K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.